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Genesis noir vr
Genesis noir vr





genesis noir vr

From top to bottom, it’s all very impressive.

genesis noir vr

Light gray tones and the use of a dark blue color add a lot of depth to every location in Genesis Noir. It employs a lot of line drawings on black backgrounds. The strongest aspect of this game is its wonderful aesthetic. These were my favorite parts of the game. To me, it felt like Genesis Noir wanted to be more of a guided abstract interactive experience, but puzzles were added to make it feel more like a “game.” I thought the sections telling a narrative through gameplay were far more engaging than the puzzle-solving ones.Ī number of the former – the narrative sequences – felt like playing a fun cinematic, interactive music video. I don’t mind easy puzzles or simple gameplay, but I felt most of it here was not very fun or engaging. Item-hunt puzzles, overly simple puzzles that require dragging an object to another object, holding the joystick in one direction for a bit…it’s all basic stuff, but the puzzles rarely felt like they added to the game’s unique narrative. A lot of the puzzles in this game are simple some are even monotonous. That increasing disconnect I felt is also partly due to the gameplay. I wish it had developed the other characters more or had a more engaging plotline. It’s a thematically noir narrative that lacks much-needed depth. It doesn’t flesh out the other, characters either. It becomes increasingly more symbolic, casting aside character and plot-building sequences.īesides some key narrative points, it doesn’t necessarily expand upon the plot in interesting ways. But as the game went on, I started to feel more disconnected from it. Themes like loss, depression and destiny are at the core of this narrative. There are plenty of moments of symbolism, small puzzles that represent deeper things. For me, the more abstract turn made the narrative less enjoyable as a result. The further the game goes on, the more abstract the narrative gets, harder to follow and connect with. It’s moments like this when the game’s narrative shines. Early on, I felt like the storytelling was so strong that without a word of dialogue I had a great sense of the protagonist’s predicament and state of mind. It makes figuring out what is happening part of the appeal. Nothing is explicitly stated instead, it’s shown. The game uses scientific themes like the big bang and black holes as metaphors throughout its purposefully vague tale. What follows is a cosmic, time-traveling journey to try and stop the murder from taking place. The victim: someone our main protagonist is closely familiar with.







Genesis noir vr